neygomon, Твоя же функция...
public eventDamage(id)
{
static attacker, hit; attacker = get_user_attacker(id, 0, hit);
if(id != attacker && 1 <= attacker <= 32) playerdata[attacker][damage] += read_data(2);
}
public cmdMe(id)
{
client_print_color(id, 0, "^1Урон:^4 %d"...