Убрать лишнее из ВИП меню

Fagor

Пользователь
Регистрация
16 Мар 2018
Сообщения
43
Симпатии
9
Пол
Мужской
Добрый день имеется ВИП меню.
C++:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <fun>
#include <dhudmessage>

new Vip_Invis[33]
new Vip_money[33]
new Vipka_grav_guitar[33]
new Vipka_grav_balrog3[33]
new Vipka_speed[33]
new Vipka[33]
new Spead[33]
new Vipka_bron[33]
new Ammo[33]
new bool:bDamage[33];
new bool:bAmmo[33];

// CS Offsets
#if cellbits == 32
const OFFSET_CLIPAMMO = 51
#else
const OFFSET_CLIPAMMO = 65
#endif
const OFFSET_LINUX_WEAPONS = 4

// Max Clip for weapons
new const MAXCLIP[] = { -1, 13, -1, 10, 1, 7, -1, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20,
            10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, -1, 50 }

#define PLUGIN "VIP CSDM"
#define VERSION "1.0"
#define AUTHOR "Godzilla"

new iMaxPlayers;

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    register_menu("Vip_Menu", 1023, "func_menu")
    
    register_clcmd("vipmenu", "VipMenu")
    
    register_event("CurWeapon", "MaxPlayerSpeed", "be", "1=1")
    
    register_message(get_user_msgid("CurWeapon"), "message_cur_weapon")
    
    register_event("HLTV", "RoundNew", "a", "1=0", "2=0")
    
    RegisterHam(Ham_TraceAttack,    "func_breakable",    "HamHook_Entity_TraceAttack",     false);
    RegisterHam(Ham_TraceAttack,    "hostage_entity",    "HamHook_Entity_TraceAttack",     false);
    RegisterHam(Ham_TraceAttack,    "info_target",         "HamHook_Entity_TraceAttack",    false);
    RegisterHam(Ham_TraceAttack,    "player",             "HamHook_Entity_TraceAttack",    false);   
    
    RegisterHam(Ham_Killed,             "player",    "HamHook_PlayerKilled",    false);
    
    iMaxPlayers = get_maxplayers();
}

public HamHook_PlayerKilled(const iVictim, const iAttacker)
{
    if(!is_user_connected(iVictim))
        return HAM_IGNORED;
    
    if (bDamage[iVictim])    bDamage[iVictim] = false;
    if (bAmmo[iVictim])        bAmmo[iVictim] = false;
    if (Spead[iVictim])        Spead[iVictim] = false;
    
    return HAM_IGNORED;
}

public client_authorized(id)
{
    new iFlags = get_user_flags(id);
    
    if (iFlags & ADMIN_LEVEL_D)
    {
        Vip_Invis[id] = 1
        Vip_money[id] = 1
        Vipka_grav_guitar[id] = 1
        Vipka_grav_balrog3[id] = 1
        Vipka_speed[id] = 1
        Vipka[id] = 1
        Vipka_bron[id] = 1
        Ammo[id] = 1
    }
}

public HamHook_Entity_TraceAttack(const iEntity, const iAttacker, Float: flDamage)
{
    if (!is_user_connected(iAttacker))
        return HAM_IGNORED;
    
    if (!bDamage[iAttacker])
        return HAM_IGNORED;
    
    SetHamParamFloat(3, flDamage * 2.0);
    
    return HAM_IGNORED;
}

public RoundNew()
{
    for(new id = 1;id <= iMaxPlayers; id++)
    {
        Vip_Invis[id] = 3
        Vip_money[id] = 5
        Vipka_grav_guitar[id] = 3
        Vipka_grav_balrog3[id] = 3
        Vipka_speed[id] = 4
        Vipka[id] = 3
        Vipka_bron[id] = 5
        Ammo[id] = 5
    }
}

public VipMenu(id)
{
    static menu[512], Len;    Len = 0;
    Len = formatex(menu[Len], charsmax(menu) - Len, "\wВип Меню \r[\yVIP\r]^n\dПацанский CSDM^n^n");
    
    new iAccess = (get_user_flags(id) & ADMIN_LEVEL_D);
    
    if(iAccess && Vipka_grav_guitar[id])
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\r1. \wАвтомат \yGuitar Rock\d[\r%i\d]^n", Vipka_grav_guitar[id])
    }
    else
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\d1. \wАвтомат Guitar Rock\d[\rНедоступно\d]^n")
    }
    if(iAccess && Vipka_grav_balrog3[id])
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\r2. \wАвтомат \yBalrog-5 \d[\r%i\d]^n", Vipka_grav_balrog3[id])
    }
    else
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\d2. \wАвтомат Balrog-5\d[\rНедоступно\d]^n")
    }
    if(iAccess && Vipka_speed[id])
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\r3. \wСкорость \y+500 \d[\r%i\d]^n", Vipka_speed[id])
    }
    else
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\d3. \wСкорость +500 \d[\rНедоступно\d]^n")
    }
    if(iAccess && Vipka_bron[id])
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\r4. \wБроня \y+300 \d[\r%i\d]^n", Vipka_bron[id])
    }
    else
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\d4. \wБроня +300 \d[\rНедоступно\d]^n");
    }
    if(iAccess && Vip_Invis[id])
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\r5. \wНевидимость \d[\r%i\d]^n", Vip_Invis[id])
    }
    else
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\d5. \wНевидимость \d[\rНедоступно\d]^n")
    }
    
    if(iAccess && Vipka[id])
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\r6. \wЗдоровье \y+250 \d[\r%i\d]^n", Vipka[id])
    }
    else
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\d6. \wЗдоровье +250 \d[\rНедоступно\d]^n");
    }
    
    if(iAccess && Vip_money[id])
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\r7. \wВзять \y+16000$ \d[\r%i\d]^n^n", Vip_money[id])
    }
    else
    {
        Len += formatex(menu[Len], charsmax(menu) - Len, "\d7. \wВзять +16000$ \d[\rНедоступно\d]^n^n")
    }
    
    Len += formatex(menu[Len], charsmax(menu) - Len, "\y0. \wВыход^n")
    
    show_menu(id, 1023, menu, -1, "Vip_Menu");
    return PLUGIN_HANDLED
}

public func_menu(id, key)         
{
    if (!is_user_connected(id))
        return PLUGIN_HANDLED;
    
    if (!(get_user_flags(id) & ADMIN_LEVEL_D))
        return PLUGIN_HANDLED;
    
    switch(key)
    {
        case 0:
        {
            if(!Vipka_grav_guitar[id])
            {
                return PLUGIN_HANDLED;
            }
            else
            {
                client_cmd(id, "gitara")
                Vipka_grav_guitar[id] -= 1;
            }
        }
        case 1:
        {
            if(!Vipka_grav_balrog3[id])
            {
                return PLUGIN_HANDLED;
            }
            else
            {
                client_cmd(id, "admin_get_balrog3")
                Vipka_grav_balrog3[id] -= 1;
            }
        }
        case 2:
        {
            if(!Vipka_speed[id])
            {
                return PLUGIN_HANDLED;
            }
            else
            {
                set_user_maxspeed(id, 1500.0)
                Spead[id] = true
                Vipka_speed[id] -= 1;
            }
        }
        case 3:
        {
            if(!Vipka_bron[id])
            {
                return PLUGIN_HANDLED;
            }
            else
            {
                cs_set_user_armor(id, 250, CS_ARMOR_VESTHELM)
                Vipka_bron[id] -= 1;
            }
        }
        case 4:
        {
            if(!Vip_Invis[id])
            {
                return PLUGIN_HANDLED;
            }
            else
            {
                user_invis(id);
                Vip_Invis[id] -= 1;
            }
        }
        case 5:
        {
            if(!Vipka[id])
            {
                return PLUGIN_HANDLED;
            }
            else
            {
                set_user_health(id, 250)
                set_user_armor(id, 250)
                Vipka[id] -= 1;
            }
        }       
        case 6:
        {
            if(!Vip_money[id])
            {
                return PLUGIN_HANDLED;
            }
            else
            {
                cs_set_user_money(id, cs_get_user_money(id) + 16000)
                Vip_money[id] -= 1;
            }
        }           
        default: return PLUGIN_HANDLED
    }
    
    VipMenu(id)
    
    return PLUGIN_HANDLED
}

public MaxPlayerSpeed(id)
{
    if (!is_user_connected(id))
        return;
    
    if(Spead[id])
    {
        set_user_maxspeed(id, 750.0)
    }
}

// Unlimited clip code
public message_cur_weapon(msg_id, msg_dest, msg_entity)
{
    // Player doesn't have the unlimited clip upgrade
    if (!bAmmo[msg_entity])
        return;
    
    // Player not alive or not an active weapon
    if (!is_user_alive(msg_entity) || get_msg_arg_int(1) != 1)
        return;
    
    static weapon, clip
    weapon = get_msg_arg_int(2) // get weapon ID
    clip = get_msg_arg_int(3) // get weapon clip
    
    // Unlimited Clip Ammo
    if (MAXCLIP[weapon] > 2) // skip grenades
    {
        set_msg_arg_int(3, get_msg_argtype(3), MAXCLIP[weapon]) // HUD should show full clip all the time
        
        if (clip < 2) // refill when clip is nearly empty
        {
            // Get the weapon entity
            static wname[32], weapon_ent
            get_weaponname(weapon, wname, sizeof wname - 1)
            weapon_ent = fm_find_ent_by_owner(-1, wname, msg_entity)
            
            // Set max clip on weapon
            set_pdata_int(weapon_ent, OFFSET_CLIPAMMO, MAXCLIP[weapon], OFFSET_LINUX_WEAPONS);
        }
    }
}

// Find entity by its owner (from fakemeta_util)
stock fm_find_ent_by_owner(entity, const classname[], owner)
{
    while ((entity = engfunc(EngFunc_FindEntityByString, entity, "classname", classname)) && pev(entity, pev_owner) != owner) {}
    
    return entity;
}

public user_invis(id)
{
    if (!is_user_connected(id))
        return;
    
    if(!Vip_Invis[id])
        return;
    
    set_user_rendering( id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 35 )
    
    //new name[32];    get_user_name(id,name,31)
    
    
    //set_task(240.0, "offinvis", id)
}
public offinvis(id)
{
    if (!is_user_connected(id))
        return;
    
    set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderNormal,0)
    
    new name[32];    get_user_name(id,name,31)
    client_print(id, print_chat, " %s У вас кончилась невидимость теперь вы видимы!",name)
}

Вот кто подскажет как убрать ограничения на раунд? и убрать из него два тех оружия которые там идут и вместо их сделать голд ак и голд m4ai ?
и все надписи вывести в lang файл
 

Дмитрий

Пользователь
Регистрация
8 Июн 2017
Сообщения
191
Симпатии
28
Пол
Мужской
Fagor, за спасибо сомневаюсь что кто то возьмётся ковыряться в коде !
 

To be or not to be

Пользователь
Регистрация
9 Июн 2017
Сообщения
1.215
Симпатии
304
За 150р сделаю
 
Сверху Снизу